Synergy is the Half-Life 2 (HL2) Cooperative Multiplayer Modification
Synergy is officially out of beta and can be downloaded from our Files page! For detailed installation instructions, please read this document.
Synergy on Windows
Synergy supports the Linux OS
Synergy Update Newsby Mr.Hankey on 16/05/08 - 10:49 PM
Greetings Everyone,

I believe it's time for us to let you all in on what's been going on around here.

As some of you may already know, we've been working on an Orange Box version of Synergy, named Synergy (Orange Box Edition).

I am very happy to announce that Half-Life 2: Episode Two has been fully converted to work with Synergy (Orange Box Edition), as well as Half-Life 2: Episode One and Half-Life 2 - all in one mod. You will be able to play from the beginning of Half-Life 2, all the way to the end of Half-Life 2: Episode Two.


We have also fixed our focus for this project. In earlier versions of Synergy, we have alot of customization capabilities. In Synergy (Orange Box Edition), this sort of thing has been removed for various reasons: features were not being used enough and/or we don't have a large enough community and more importantly, it enables us to properly create a true cooperative game that still has the singleplayer feel, without worrying about server administrators or level designers changing the gameplay around, so it doesn't confuse players and so on.

In this next version, we will have a more unique gameplay which removes long distance walks from the spawn area, improves cooperation among players and more importantly, makes the game much more challenging (you can actually lose now).

With the changes mentioned above, level designers will need to make some changes to their maps as well. In the near future I will be writing up some documents on how to use the various things in Synergy (Orange Box Edition), such as the spawn manager, as well as releasing the new FGD file for level designers so they can get started on preparing their levels for the coming update.

And don't forget to check out the new images on the Media page!


Thank you for your continued support!
Note the Forums! *h4x*by Mr.Hankey on 22/03/08 - 07:53 PM
UPDATE: it seems invisionfree.com is back up and running. Our forums are functioning properly again.

The forums are currently "down" - sometime today someone defaced the s11.invisionfree.com server. I'll post an update whenever invisionfree has been fixed. This occourence has prompted a discussion of a move for the forums to this domain.

Sorry for any inconvenience this may cause.
Synergy Recruitingby JonnyQuattro on 15/02/08 - 08:49 PM

Think you have what it takes to be on the Synergy Mod Team?

Scroll to the bottom and apply

Team members please check the Team Forum for a quick update.

Thanks.
Synergy 1.1 Update Releasedby Mr.Hankey on 11/01/08 - 03:23 PM
Synergy Release 1.1 is now all set for downloads! As stated in our previous news, this version enables you to play Half-Life 2: Episode One cooperatively. For servers, we've fixed some very annoying crashes that have been happening since version 1.
Full list of changes can be viewed on the Development page.

We're constantly uploading new Media on our website; below are some more images of Half-Life 2: Episode One.
You can see more on our Media page, while you wait for your download to finish.


We hope you enjoy playing Half-Life 2 and Half-Life 2: Episode One on Synergy.
Thank you for all your support, have fun!
Synergy version 1.1by Mr.Hankey on 08/01/08 - 09:35 PM
Synergy version 1.1 is ready; we'll release this version on Friday, January 11 - this coming Friday. This next version will enable you to play Half-Life 2: Episode One cooperatively with your friends and improves server stability. For detailed changes about this version, check the Development page.



We would also like to thank everyone for voting for us in the ModDB.com Mod of the Year 2007. This is the second time in a row we've been added in to the Stage 2 voting period.
Thank you!










Copyright © Synergy Development Team 2005 - 2007
Images and Graphics by Archanor